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Everlife

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Год написания книги
2019
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★Accountable only to the Secondking.

★One of ten individuals who oversee teams of Leaders, Headhunters, Laborers and Messengers.

★Responsible for planning battle strategies and leading armies into war.

Grid, the—

One for all, and all for one.

★A spiritual bond between every citizen of a realm and the realm’s Secondking.

Kennels, the—

Betray your realm at your own peril.

★Prison for Myriadians convicted of crimes.

Laborer—

Work hard, play harder. Always win.

★One of six main positions within a realm, overseen by a Leader.

★Responsible for returning to the Land of the Harvest to convince humans to make covenant with their realm of choice.

★ML: Myriadian Laborer.

★TL: Troikan Laborer.

Land of the Harvest, the—

They cannot run. They cannot hide.

★Earth, home to humans.

Leader—

Only the strong survive.

★An assistant to a General.

★Females are known as “Madame,” males as “Sir.”

★Responsible for delegating assignments to all other sub-positions within the realm, while also meeting specific quotas (i.e., recruiting a certain number of souls).

Many Ends—

Where happiness goes to die and nightmares come to life.

★The realm where the Unsigned are imprisoned after Firstdeath.

Messenger—

Let the worlds know the horror that is Troika.

★One of six main positions within the realms, directly under Laborer.

★Responsible for teaching humans about the realms, protecting others from the enemy and chronicling exploits inside and outside the realm.

Myriad—

Autonomy, bliss, indulgence.

★The dark realm, ruled by the Prince of Ravens.

★Magical forests whisper enchanted tales, and secrets await you in every corner; self-indulgence is revered, and the party never stops; victors are adored and failures are abhorred; emotion always trumps logic.

★Motto: Might Equals Right.

Penumbra—

In the dark, the Light is easier to extinguish.

★A sentient darkness capable of draining Troikans of Light.

★Must be a Myriadian General to access more information.

Realms—

The only home that matters.

★Kingdoms in the Everlife: Myriad and Troika.

★Sub-realms: Many Ends and Troika’s widely disputed “Rest.”

Rest, the—

Deception cloaked in hope.

★Troikans believe a spirit enters into a state of absolute tranquility after Second-death, forever separated from the realms...with one exception.

Resurrection, the—

A promise without merit.

★Once every year, the people of Troika hold a vote, allowing one spirit to leave the Rest.

★A trick—there is no Rest.
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