Based on the authors' experiences in developing and teaching Symbian OS, this practical guide is perfect for programmers and provides a series of example-based scenarios that show how to develop Symbian applications. Exercises walk the reader through the initial development of a console-based card game engine to a graphical user interface(GUI)-based, two player blackjack game operating over a Bluetooth connection between two mobile phones Addresses how Symbian offers a number of different variants to allow for different user interfaces and screen savers – the most prevalent of these is S60 Discusses how the move toward 3G technology has resulted in an increasing need for mobile application development for S60 devices.
На сайте электронной библиотеки Litportal вы можете скачать книгу S60 Programming в формате fb2, rtf, pdf, txt, epub. У нас можно прочитать отзывы и рецензии о этом произведении.
Помогите, пожалуйста, другим читателям нашего сайта, оставьте отзыв или рецензию о прочитанной книге.