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Разработка Android-приложений с Augmented Reality

Год написания книги
2017
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// We create the world and fill it…

mWorld = CustomWorldHelper.generateObjects (this, mCurrentLocation);

// … and send it to the fragment

mBeyondarFragment.setWorld (mWorld);

LowPassFilter.ALPHA = 0.003f;

buildGoogleApiClient ();

}

/**

* Builds a GoogleApiClient. Uses the {@code #addApi} method to request the

* LocationServices API.

*/

protected synchronized void buildGoogleApiClient () {

mGoogleApiClient = new GoogleApiClient. Builder (this)

.addConnectionCallbacks (this)

.addOnConnectionFailedListener (this)

.addApi (LocationServices. API)

.build ();

createLocationRequest ();

}

protected void createLocationRequest () {

mLocationRequest = LocationRequest.create ();

// Sets the desired interval for active location updates. This interval is

// inexact. You may not receive updates at all if no location sources are available, or

// you may receive them slower than requested. You may also receive updates faster than

// requested if other applications are requesting location at a faster interval.

mLocationRequest.setInterval (10000);

// Sets the fastest rate for active location updates. This interval is exact, and your

// application will never receive updates faster than this value.

mLocationRequest.setFastestInterval (5000);

mLocationRequest.setPriority(LocationRequest.PRIORITY_HIGH_ACCURACY);

}

@Override

public void onStart () {

super. onStart ();

mGoogleApiClient.connect ();

}

@Override

public void onStop () {

super. onStop ();

mGoogleApiClient. disconnect ();

}

@Override

public void onResume () {

super. onResume ();

// Within {@code onPause ()}, we pause location updates, but leave the

// connection to GoogleApiClient intact. Here, we resume receiving

// location updates if the user has requested them.

if (mGoogleApiClient.isConnected ()) {

startLocationUpdates ();

}
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